As with most adventures, this RPG starts at a rock concert. While you wait, you chat with a fellow rocker dude in his tricked-out van with a wizard painted on it. Then, adventure ensues! Want to know more? Well, listen to your Fab Four Halflings as they delve into James Spahn’s latest FRPG creation, Wizard Van! Adventure! Danger! Treasure! and Gnarley Rock soundtracks abound in this short but open-ended adventure into...
Read MoreEpisode 56: Wizard Van by James M. Spahn
Found in the Ruins episode 5: The Other Other White Meat
Let’s talk about something safe…Cannibalism! Like it or not, it comes up in virtually every Post-Apocalyptic tale you can imagine. Beyond the inevitable questions of “would you or wouldn’t you”, how do these tales treat the ramifications of engaging in this cultural taboo? What games deal with it, and how? Is there a such thing as a “Good Cannibal”? Come for the deli, stay for the Anthrax Ripple! So, take a listen and keep in mind we...
Read MoreEpisode 52.5: Star Wars, 1977 Edition
Get ready True Believers for a first…a Prequel Save for Half! We’ll be reviewing the West End Games Star Wars D6 RPG in episode 53, but first we invite the Curmudgeon in the Cellar himself Tim Kask on to talk about 1977’s Star Wars and its impact on us and the RPG community. Yes, some of us are really old enough to remember Star Wars when it just referred to a single film instead of the Disney juggernaut it is today....
Read MoreEpisode 52: I6 Ravenloft by Tracy & Laura Hickman
You’ve heard of Christmas in July? Well, welcome to Halloween in January! Your Fab-lings start the new year with a ‘Bleh!’ with everyone’s favorite vampire Strahd in the original AD&D module I6: Ravenloft by Tracy and Laura Hickman. Thrills, chills, and NPCs with Motives™ abound in this episode of Save For Half! No vampires were harmed in the making of this podcast, well…yes they were but there’s always more on the...
Read MoreEpisode 50: RuneQuest by Chaosium
What’s this? A game of Bronze-Age fantasy that mixes ancient cultures from Sumeria to the Celts? A unique world steeped in legend named Glorantha? Guest host Game Master Ed to explain the actual play of this game? Madness! Yet your Fab 4 are here discussing one of the second wave RPGs that came out in the late 1970s and was arguably the one that gave AD&D the biggest run for its money. Written by Steve Perrin and friends, this game has...
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