In our second outing* the Save for Half-lings (with guest-star DM Jim!) look at a seminal old school classic – 1st edition Gamma World. James M. Ward and Gary Jaquet’s over-the-top combination of super-science and deadly, earnest danger set the bar for early science fiction and post-apocalyptic role playing games, and its influence is still felt in gaming 38 years later.
* Original Recording of this show was April 10, 2016
Links mentioned in this show:
Gamma World Playtest rules 1977 found:
https://forum.rpg.net/showthread.php?778584-Could-someone-help-me-verify-if-a-find-is-real
Grognard Files
http://armchairadventurerblog.com/
Don’t forget to drop us an email at saveforhalfpodcast(at)gmail.com to give your opinions of the show!
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Save for Half at Original D&D Forums
http://odd74.proboards.com/board/77/save-half-podcast
Save for Half at OSRGaming
http://www.osrgaming.org/forums/index.php?board=37.0
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3 Responses to “Episode 2: “Gamma World””
Fun show! Really enjoy this game. I still play 1e/2e with my kids.
The technology flow chart was a game in itself.
Great podcast guys! Loving the move from Save or Die into Save for half! – Any chance of a twitter page to build up the community of fans?
Adam Buxton (not that one) 🙂 @abuxton