It’s December, which means it’s time for the patented Save for Half year-end retrospective and email hot tub time machine! Well, DM Liz reads some emails anyway. Forgive our delay in getting to some of these emails, but we kept them in the same calendar year so that’s got to count for something, right? Right? No Dwarves were harmed in the making of this podcast, only their nerves! Links mentioned in this show: 3...
Read MoreEpisode 51.5: Emails & 2023 Retrospective
Episode 51: Gamma World 4E by TSR
What’s this? Your Fab Four covering Gamma World again? Keep patient True Believers, because this isn’t the Gamma World you remember from the late 1970s. This is the 1992 revamp of our favorite game of mutations and murderbots! New rules system, new mutations, and yet the same favorite mutant creatures you know and love. Is it better? Worse? Tune in and find out in this episode of Save for Half! No mutants were harmed in the...
Read MoreEpisode 50.5: Skeeter Green and his Productions!
A show literally months in the making! Your Fab Four Halflings sit down with Skeeter Green to discuss his RPG company Skeeter Green Productions, the Independent Publisher’s Union (#notaunion), and of course…new classes? We discuss all these topics as well as Skeeter’s Mixed Martial Arts activities in this Sideshow™ of Sideshows™! No PC classes were harmed in the making of this podcast, except for that pesky Archer-Ranger!...
Read MoreEpisode 50: RuneQuest by Chaosium
What’s this? A game of Bronze-Age fantasy that mixes ancient cultures from Sumeria to the Celts? A unique world steeped in legend named Glorantha? Guest host Game Master Ed to explain the actual play of this game? Madness! Yet your Fab 4 are here discussing one of the second wave RPGs that came out in the late 1970s and was arguably the one that gave AD&D the biggest run for its money. Written by Steve Perrin and friends, this game has...
Read MoreEpisode 49: The Dare-Luck Club by Dandyline Games
Get ready to gird your Oomph and Marbles, as the kids in the Halfling Clubhouse lead you on a delve into 70s and 80s kids’ shows, both real and imaginary! This show we’re looking at Dare-Luck Club, published by Lou Hoefer and Dandyline Games. Gangsters, aliens, and pirate treasure await you in this RPG for adults about the childhood that never was. We also try and answer that age-old question of gaming, do video games really...
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